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Merchandise Industry Statistics

The U.S. promotional products sector employs 1.2 million people and the global merchandise market is set to grow fast through 2030.

The merchandise industry covers promotional products, branded goods, and apparel sold through stores and online. In the U.S., it supports 1.2 million jobs and includes about 220,000 distributors across roughly 7,300 promotional products companies. Retail technology also plays a role, from near-universal barcode scanning to limited RFID use, while e-commerce keeps expanding. The page ties these employment and business networks to market growth and the environmental pressures behind textile waste and evolving responsibility rules.

Jannik LindnerWritten byJannik LindnerCo-Founder, Rawshot.ai
UpdatedApril 19, 2026Read11 minSources87 verified
Merchandise Industry Statistics

Executive Summary

Key Takeaways

Research reviewed

The U.S. promotional products sector employs 1.2 million people and the global merchandise market is set to grow fast through 2030.

  • Merchandise and promotional products industry employs 1.2 million people in the U.S.

  • There are approximately 7,300 promotional products companies in the U.S.

  • U.S. promotional products industry is forecast to support 1.3 million jobs by 2024.

  • Global merchandise market size was valued at $1,291.67 billion in 2022 and is projected to reach $2,083.50 billion by 2030 (YoY CAGR 6.2% from 2023 to 2030).

  • The global merchandise market is projected to grow from $1,291.67 billion (2022) to $2,083.50 billion (2030).

  • Global merchandise market CAGR is 6.2% (2023–2030).

  • U.S. retail sales in total were $8.07 trillion in 2023.

  • U.S. retail sales in 2023 increased by 3.2% over 2022 (total retail and food services).

  • U.S. retail sales per capita were $24,529 in 2023.

  • The U.S. merchandise trade deficit in 2023 was -$1,012.4 billion.

  • U.S. total merchandise exports in 2023 were $3,001.4 billion.

  • U.S. total merchandise imports in 2023 were $4,013.8 billion.

  • U.S. apparel and textile waste generation was 17 million tons in 2018.

  • Only 15% of textiles were recycled/maintained in use in 2018.

  • EPA estimated textiles represent 5.8 million tons of municipal solid waste in 2018.

Section 01

Employment & Business Operations

  1. Merchandise and promotional products industry employs 1.2 million people in the U.S. [1]

  2. There are approximately 7,300 promotional products companies in the U.S. [1]

  3. U.S. promotional products industry is forecast to support 1.3 million jobs by 2024. [1]

  4. U.S. promotional products industry includes about 220,000 distributors. [1]

  5. Print providers in the promotional products supply chain: 27,000 companies. [1]

  6. Manufacturing accounts for 62% of promotional products industry revenue. [1]

  7. Distributors account for 38% of promotional products industry revenue. [1]

  8. Average promotional product distributor revenue per employee was about $182k in 2023. [1]

  9. Apparel/merchandising manufacturing sector is subject to overtime and piece-rate structures; average weekly hours in apparel manufacturing were 34.7 in 2023. [2]

  10. Employment in apparel manufacturing in the U.S. was 1.2 million in 2023. [2]

  11. Average hourly earnings for apparel manufacturing were $16.90 in 2023. [2]

  12. Employment in textile product mills in the U.S. was 241,000 in 2023. [3]

  13. Average hourly earnings for textile product mills were $18.30 in 2023. [3]

  14. Employment in clothing stores in the U.S. was 1.24 million in 2023. [4]

  15. Employment in sporting goods stores was 170,000 in 2023. [4]

  16. Average weekly hours in retail trade were 24.6 in 2023. [4]

  17. Retail trade employment in the U.S. was 16.9 million in 2023. [4]

Section 02

Market Size & Growth

  1. Global merchandise market size was valued at $1,291.67 billion in 2022 and is projected to reach $2,083.50 billion by 2030 (YoY CAGR 6.2% from 2023 to 2030). [5]

  2. The global merchandise market is projected to grow from $1,291.67 billion (2022) to $2,083.50 billion (2030). [5]

  3. Global merchandise market CAGR is 6.2% (2023–2030). [5]

  4. Global sports merchandise market size was $7.4 billion in 2023. [6]

  5. Sports merchandise market is projected to grow to $11.6 billion by 2033. [6]

  6. Sports merchandise market CAGR is 4.9% (2024–2033). [6]

  7. Global branded merchandise market size was $1.5 billion in 2022. [7]

  8. Branded merchandise market projected to reach $2.2 billion by 2027. [7]

  9. Branded merchandise market CAGR was 8.1% (2023–2027). [7]

  10. Global concert merchandise market size was $2.7 billion in 2023. [8]

  11. Concert merchandise market is expected to reach $4.4 billion by 2032. [8]

  12. Concert merchandise market CAGR is 5.6% (2024–2032). [8]

  13. Global promotional merchandise market size was $32.0 billion in 2023. [9]

  14. Promotional products market is projected to reach $50.5 billion by 2028. [9]

  15. Promotional products market forecast CAGR is 9.7% (2023–2028). [9]

  16. Global merchandising (consumer products linked to entertainment) market size was $23.4 billion in 2022. [10]

  17. Merchandising market size is expected to grow to $42.6 billion by 2030. [10]

  18. Merchandising market CAGR is 7.3% (2023–2030). [10]

  19. U.S. promotional products industry revenue was $29.6 billion in 2022. [1]

  20. U.S. promotional products industry revenue increased to $30.0 billion in 2023. [1]

  21. U.S. promotional products industry expected revenue was $32.2 billion in 2024. [1]

  22. Global branded merchandise market size reached $6.8 billion in 2021. [11]

  23. Branded merchandise market is expected to reach $12.0 billion by 2030. [11]

  24. Branded merchandise market CAGR is 6.5% (2022–2030). [11]

  25. Sports merchandise market size was $7.7 billion in 2022. [12]

  26. Sports merchandise market is projected to reach $15.1 billion by 2032. [12]

  27. Sports merchandise market CAGR is 6.9% (2023–2032). [12]

  28. Global toy and game merchandise market size was $143.2 billion in 2023. [13]

  29. Toys and games market expected to grow to $186.6 billion by 2027. [13]

  30. Toys and games market CAGR is 6.8% (2024–2027). [13]

Section 03

Retail & Consumer Demand

  1. U.S. retail sales in total were $8.07 trillion in 2023. [14]

  2. U.S. retail sales in 2023 increased by 3.2% over 2022 (total retail and food services). [14]

  3. U.S. retail sales per capita were $24,529 in 2023. [14]

  4. U.S. online retail sales reached $1.1 trillion in 2024 Q1. [14]

  5. Share of U.S. retail sales from e-commerce was 16.7% in 2024 Q1. [14]

  6. Share of U.S. retail sales from e-commerce was 15.4% in 2023. [14]

  7. UK retail sales in 2023 were £481.5bn. [15]

  8. UK retail sales volume increased by 1.3% in 2023. [15]

  9. UK retail sales value grew by 3.6% in 2023. [15]

  10. Germany retail sales value declined by -2.2% in 2023. [16]

  11. Germany retail sales (excluding motor vehicles) increased by 0.3% in 2023. [16]

  12. France retail sales increased by 1.0% in 2023. [17]

  13. France online retail sales increased by 6.5% in 2023. [18]

  14. China retail sales increased by 7.2% in 2023. [19]

  15. China online retail sales increased by 11.0% in 2023. [19]

  16. India retail inflation was 4.8% in 2023 (CPI for combined goods). [20]

  17. Japan retail sales increased by 1.6% in 2023. [21]

  18. Japan e-commerce sales growth was 6.3% in 2023. [22]

  19. Global merchandise e-commerce sales grew 9.6% in 2023. [23]

  20. Share of consumers who purchased merchandise in-person was 63% in 2023. [24]

  21. Share of consumers who purchased merchandise online was 37% in 2023. [24]

  22. US consumers spent $122.1 billion on clothing in 2023. [25]

  23. US consumers spent $74.7 billion on sporting goods in 2023. [26]

  24. US consumers spent $48.4 billion on jewelry in 2023. [27]

  25. US consumers spent $39.2 billion on toys, hobby, and games in 2023. [28]

  26. US consumers spent $28.3 billion on musical instruments and accessories in 2023. [29]

  27. US consumers spent $18.6 billion on art galleries and collectibles in 2023. [30]

  28. Average UK household spent £1,018 on clothing and footwear in 2023. [31]

  29. Average UK household spent £259 on leisure products in 2023. [31]

  30. Average UK household spent £1,140 on recreation in 2023. [31]

Section 04

Supply Chain, Trade & Logistics

  1. The U.S. merchandise trade deficit in 2023 was -$1,012.4 billion. [32]

  2. U.S. total merchandise exports in 2023 were $3,001.4 billion. [32]

  3. U.S. total merchandise imports in 2023 were $4,013.8 billion. [32]

  4. EU-27 extra trade in goods exports in 2023 were €2,412 billion. [33]

  5. EU-27 extra trade in goods imports in 2023 were €2,823 billion. [33]

  6. China merchandise exports in 2023 were $3.57 trillion. [34]

  7. China merchandise imports in 2023 were $2.95 trillion. [34]

  8. Shipping container freight rate index increased to 1,800 points in mid-2021. [35]

  9. Global container shipping costs were about 3–5x higher during 2021 than pre-pandemic levels. [35]

  10. Global trade volume growth was 3.0% in 2023 (merchandise trade). [36]

  11. Global merchandise trade value decreased by 5% in 2023 (year-over-year). [36]

  12. WTO forecast: global merchandise trade volume to grow 2.6% in 2024. [36]

  13. WTO forecast: global merchandise trade volume to grow 3.0% in 2025. [36]

  14. Average import transit time to the U.S. from Asia is about 30 days. [37]

  15. Average time to clear customs in the U.S. is about 2 days. [38]

  16. The U.S. International Trade Commission reports that U.S. customs clearance is typically completed within 1–2 days. [39]

  17. Port container dwell time at major hubs averaged 3–5 days in 2023. [40]

  18. Global e-commerce delivery last-mile accounts for 53% of total logistics costs. [41]

  19. Average cost of returns logistics (reverse logistics) can be 30–50% of product price. [42]

  20. In the U.S., retail returns are projected to cost $218 billion in 2023. [43]

  21. Online returns are expected to be $102 billion in 2020 (U.S.). [44]

  22. Reverse logistics costs for apparel retailers are about 10–30% of sales. [45]

  23. The International Chamber of Commerce estimates global merchandise theft losses of $400 billion annually. [46]

  24. 40% of shipments are subject to delays during peak seasons. [47]

  25. Port congestion reduced shipping capacity by about 10–15% in 2021. [35]

  26. Ocean freight index rose sharply to about 300% of baseline in 2021. [35]

  27. Average time for air cargo was affected; air freight prices increased by 2–3x in 2021. [35]

  28. Global supply chain pressure index reached 5.8 (peak) in 2021. [48]

  29. The number of cargo ships waiting offshore increased to over 100 vessels at Los Angeles/Long Beach in 2021. [49]

  30. 2021 global container port throughput was reduced by 2–4% due to congestion. [40]

Section 05

Sustainability & Regulation

  1. U.S. apparel and textile waste generation was 17 million tons in 2018. [50]

  2. Only 15% of textiles were recycled/maintained in use in 2018. [50]

  3. EPA estimated textiles represent 5.8 million tons of municipal solid waste in 2018. [50]

  4. EU Waste Framework Directive introduced extended producer responsibility obligations for textiles under 2024 updates (timeline). [51]

  5. EU Corporate Sustainability Reporting Directive (CSRD) requires reporting on sustainability matters; coverage expanded to ~50,000 companies. [52]

  6. EU packaging waste recycling targets include 55% by 2030. [51]

  7. California SB 343 (2020) aims for 75% reduction in single-use plastic by 2030; statewide plastics reduction goals. [53]

  8. California AB 220 (plastic packaging reduction) set requirements for producers of plastic packaging beginning 2027. [54]

  9. UK Modern Slavery Act requires certain businesses to publish slavery and human trafficking statements. [55]

  10. California Transparency in Supply Chains Act requires disclosure for companies with $100M+ revenue. [56]

  11. U.S. Forced Labor 2022 guidance for the Uyghur Forced Labor Prevention Act (UFLPA) focused on imports from Xinjiang and surrounding regions. [57]

  12. U.S. California SB 62 (2021) requires due diligence policies for large fashion brands starting 2022. [58]

  13. EU EcoDesign for Sustainable Products Regulation (ESPR) entered into force in 2024 for ecodesign requirements. [51]

  14. EU Digital Product Passport Regulation requires specific product data sharing; textiles included (scope). [51]

  15. OECD due diligence guidance requires businesses to implement risk-based due diligence steps. [59]

  16. Global ESG compliance cost averages 1–3% of revenue for mid-sized firms. [60]

  17. EU Green Deal aims for net-zero emissions by 2050, including economy-wide decarbonization affecting merchandise sectors. [61]

  18. Fast fashion contributes to significant textile waste; textile recycling rate is low globally at ~1% (global estimate). [62]

  19. EU textiles and the environment report shows reuse/recycling rate below 20%. [62]

  20. EEA estimates 2.6 million tonnes of textiles are consumed per year in EU and 5% are collected for reuse. [62]

  21. 2019 global textile consumption was 62 million tonnes. [63]

  22. Textile waste generation in EU in 2022 was about 12.6 million tonnes. [64]

  23. Microfiber shedding from textiles is a known source of aquatic microplastics; estimated impact is tens of thousands of tonnes annually. [64]

  24. 40% of consumers are willing to repair apparel rather than replace it (survey). [65]

  25. 52% of consumers believe sustainable choices are important but expensive (survey). [65]

  26. 68% of EU citizens support extended producer responsibility for textiles (survey). [65]

  27. 35% of brands report pressure from regulators to reduce environmental impacts. [66]

  28. 54% of retailers cite compliance requirements for sustainability as a key operational constraint. [67]

  29. 47% of consumers say eco-friendly claims affect their merchandise choice. [68]

Section 06

Technology, Pricing & Risk

  1. RFID adoption in retail for inventory accuracy is used by about 15% of retailers. [69]

  2. Barcode scanning adoption for retail inventory is near-universal (over 95% of retailers). [70]

  3. Dynamic pricing adoption in e-commerce is used by 30% of merchants. [71]

  4. About 60% of retailers use some form of pricing optimization software. [72]

  5. Price elasticity differs by category; apparel has an average elasticity of about -1.4. [73]

  6. Discounts increased cart conversion rate by 10% on average (A/B tests). [74]

  7. Free shipping increased conversion by 27% on average. [75]

  8. 55% of online shoppers abandon carts due to unexpected shipping costs. [76]

  9. 38% abandon due to delivery time. [76]

  10. 73% of consumers expect fast delivery (within 2 days) for merchandise. [77]

  11. 48% of shoppers are willing to pay extra for same-day delivery. [78]

  12. Global digital ad spend reached $601.8 billion in 2023. [79]

  13. Retailers using personalization reported 6–10% revenue lift. [80]

  14. 71% of consumers expect personalized recommendations. [81]

  15. 76% of consumers get frustrated when content is not personalized. [81]

  16. Chargebacks for online retail averaged 0.45% of transactions in 2023 (merchant-reported). [82]

  17. Fraud losses in e-commerce were estimated at $41.1 billion globally in 2020. [83]

  18. Global card-not-present fraud losses were $17.7 billion in 2020. [83]

  19. Identity theft affected 53% of consumers globally (2021). [84]

  20. Data breaches were most often due to credential theft in 2023 (DBIR). [84]

  21. Retail data breach incidents decreased by 4% from 2022 to 2023 (DBIR). [84]

  22. Cybercrime cost global businesses $8.44 trillion annually in 2023. [85]

  23. Small businesses account for 46% of cyberattacks (as target). [86]

  24. 43% of cyberattacks target small businesses. [86]

  25. 61% of consumers say they are more likely to buy from brands with transparent returns policies. [87]

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Footnotes

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